Teague's Tech Treks - 10 Rep Learning

Learning Technology & Tech Observations by Dr. Helen Teague

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Pokémon Go – Going Strong!

Pokemonn GO
Pokémon GO Surpasses 7.5 Million Downloads in 5 Days…The game surpassed an estimated 7.5 million downloads on iOS and Android in the U.S. since its launch July 7, says a spokesman for Sensor Tower. Further, Sensor Tower’s data shows that Pokémon GO is generating approximately $1.6 million in daily revenue on iOS in the U.S. (Source: SocialTimes)

Pokémon GO dominates social media; since July 6, it has been mentioned on Twitter 6.6 million times. At one point on Sunday night, 130,000 tweets about the game per minute (Source: Adweek). The huge popularity caused Nintendo’s stock to rise over 24.5 percent. The game is currently available in the U.S, Australia and New Zealand (Source: Variety).

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Weekend Ed. Quote ~ June 3

“The real power of games in the classroom is their ability to teach skills rather than content.” ~ Douglas Kiang, teacher in Hawaii.

Picture Source: http://casualgamerevolution.com/sites/default/files/field/image/games_scrabble.jpg

 

 

 

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More Weekend Ed. Quotes

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Games! Games! Games!

GamesGamesGames by Helen Teague

Please read this post, “A Simple Family Gift” at That One Great Idea by an innovative and retired teacher: http://thatonegreatidea.blogspot.com/2015/12/a-simple-family-gift.html

Included in this post is a link to a downloadable game board–perfect for holiday gaming!

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The Appeal of Minecraft

Two wonderfully talented scholars in my doctoral program are doing their Capstone project on Minecraft.
Here is why ‘Minecraft’ — worth $2.5 billion to Microsoft — is so educationally appealing.

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Being Able to Just Play: Systematic Learning and Enjoyment Through Games

Being Able to Just Play.

Give a listen to four crucial minutes discussing games and their systemic engagement characteristics. Colleen Macklin, Parsons The New School of Design has a limitless quote (at about .30)

“Games themselves are not going to contain all the learning…they provide players with the disposition for future learning about a topic.”

 

“Ultimately,” says Macklin,  “games are a cultural form of systems thinking and systems understanding.”

 

Being Able to Just Play. MTMDC 2014 | Digital Games: Persuasive Play for Social Impact

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