10-Rep Learning ~ Teague's Tech Treks

Learning Technology & Tech Observations by Dr. Helen Teague

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Weekend Ed. Quote ~ September 12

“When people stop talking, really bad stuff starts. When marriages stop talking, divorce happens. When civilizations stop talking, civil war ensues. When you stop having a human connection with someone you disagree with, it becomes a lot easier to want to commit violence against that group.
What we as a culture have to get back to is being able to have                                              reasonable disagreement—where violence is not an option.” ~Charlie Kirk, 1993-2025

 

 

 

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On 9-11

September 11

A good way to honor

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The Learning Curve in Online Courses

The Learning Curve “describes learning from experience, even in its earliest phases, as an iterative process in which the ratio of positive to negative outcomes rises sharply with experience before becoming subject to diminishing returns” (Musaji, et al., 2020. p. 1).

Key Aspects of the Learning Curve

  • Experience vs. Performance: Repetitions with content, content application, and class procedures
    Main Idea:
    More time or attempts in a task tends to improve performance and efficiency of concept recall. 
  • Rate of Learning: A steeper curve means faster improvement, while a flatter curve means slower progress. 
  • Diminishing Returns: Initial learning can occur quickly resuling in possible false confidence. The rate of improvement may slow down, leading to a plateau as proficiency increases and a skill level is approached. 
  • Context: Efficiency, concept mastery, and skill acquisition are gained through repeated practice and repetitions (up to 10-15 reps., especially if the learning environment is tense, chaotic, and lacks structure. 

 

Learning Curve

Original Image Link 

 

 

 

References

Hassell, L. A., Peterson, J., & Pantanowitz, L. (2021). Pushed across the digital divide: COVID-19 accelerated pathology training onto a new digital learning curve. Academic pathology, 8, 2374289521994240.

Musaji, S., Schulze, W. S., & De Castro, J. O. (2020). How long does it take to get to the learning curve?. Academy of Management Journal, 63(1), 205-223. https://doi.org/10.5465/amj.2017.1145

Shearer, R. L., Aldemir, T., Hitchcock, J., Resig, J., Driver, J., & Kohler, M. (2020). What students want: A vision of a future online learning experience grounded in distance education theory. American Journal of Distance Education, 34(1), 36-52.

 

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School and community partnerships

     School and community partnerships involve collaborations between educational institutions and various community stakeholders to enhance student learning and well-being. These partnerships can take many forms, including volunteer programs, mentoring initiatives, and shared resources. For instance, schools can partner with local businesses to offer internships or job shadowing opportunities for students, while community organizations can provide tutoring or after-school programs. 

Here are some specific examples of school and community partnerships:
  • High school students mentoring younger students:
    Older students can provide academic support, guidance, and role modeling for younger students, fostering a sense of community and improving academic performance, according to the YouTube video. 
  • Community members tutoring students:
    Individuals with expertise in specific subjects can volunteer to tutor students who need extra help, according to Quora. 
  • Adults mentoring students:
    Community members can serve as mentors to students, providing guidance and support on academic, personal, and career-related matters. 
  • Internships and job shadowing:
    Schools can partner with local businesses to offer students opportunities to gain practical work experience through internships or job shadowing programs. 
  • Career speakers and workshops:
    Professionals from various fields can visit schools to share their experiences and insights with students, helping them explore different career paths. 
  • Industry partnerships:
    Schools can collaborate with local industries to align curriculum with workforce needs and provide students with relevant skills training. 
  • After-school programs:
    Community organizations can partner with schools to offer a variety of after-school activities, such as sports, arts, community garden, and academic enrichment programs. 
  • Community centers and libraries:
    These facilities can host workshops, events, and provide resources that complement the school curriculum. 
  • Local museums and cultural institutions:
    These institutions can offer educational programs and exhibits that enhance students’ learning experiences. 
  • Parent-teacher associations (PTAs):
    PTAs can play a vital role in bridging the gap between schools and families, organizing events, and advocating for student needs. 
  • Community events:
    Schools can host events that engage families and community members, such as concerts, fairs, and open houses. 
  • Parent workshops and training:
    Schools can offer workshops and training sessions for parents on various topics, such as parenting skills, child development, and academic support. 
  • Mental health services:
    Schools can partner with mental health organizations to provide counseling and support services for students and families. 
  • Health clinics and hospitals:
    These institutions can offer health screenings, vaccinations, and health education programs to students. 
  • Nutrition programs:
    Schools can collaborate with local organizations to provide healthy meals and snacks to students. 
      These are just a few examples of the many ways schools and communities can partner to create a supportive and enriching environment for students. For additional examples, please click this link: https://schoolguide.casel.org/focus-area-3/community-partnerships/
      By working together, schools and communities can leverage their resources and expertise to improve student outcomes and build stronger communities. 

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Weekend Ed. Quote ~ August 29

“It doesn’t matter how beautiful your theory is, it doesn’t matter how smart you are. If it doesn’t agree with experiment, it’s wrong.” ~ physicist, Richard Feynman

Feynman Quote

Image rendered by DeepAi from the quote

 

 


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Weekend Ed. Quote ~ August 22

“Successful mastery experiences contribute to the development of efficacy beliefs and increase the investment of effort and the level of performance (Bandura, 1997). Perceived self-efficacy is a key dynamic and malleable factor affecting behavior (Gist and Mitchell, 1992; Hardy, 2014), and some evidence indicates that higher self-efficacy leads to better performance in cognitive and sports tasks (e.g., Beattie et al., 2014; Niemiec and Lachowicz-Tabaczek, 2015).” (Peifer, et al., 2020)

Self-Efficacy Progression by Teague

Self-efficacy develops from mastery experiences and influences performance tasks. Image rendered by LovartAI

 

 

References

Peifer, C., Schönfeld, P., Wolters, G., Aust, F., & Margraf, J. (2020). Well done! Effects of positive feedback on perceived self-efficacy, flow and performance in a mental arithmetic task. Frontiers in psychology11, 1008.

 


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Planning for STEAM Lessons: 5E, Differentiation, and Learning Theories

Planning for STEAM Lessons: 5E, Differentiation, and Learning Theories

 

The 5E learning cycle is an instructional model based on the Constructivist and Constructionist theoretical approaches to learning. Constructivism identifies that learners build or construct new ideas on top of their old ideas by interacting with the world, ideas, and others (Ackermann, 2012; Piaget, 1954; Polin, 2018; Tucker, 2021).

Through Constructionism, learning is not only transmitted (Piaget, 1954;Polin, 2018) but reconstructed by the learner in activity – specifically the active construction of a meaningful product (Papert, 1987; Papert & Harel, 1991). Through the reconstructing process, both the Constructivist and Constructionist learning theory are especially relevant to STEAM learning (Papert, 1987; Wiggins, 2015).

The 5E approach to lesson planning, developed by Rodger Bybee in 1987, allows learners to interact with and experience ideas to build their knowledge of phenomena (International Science Teaching Foundation, 2024; Tucker, 2020; Zusy, 2025).

What is your Prior Knowledge of the 5E model, either as an Instructional Framework or a Lesson Planning approach?

                                                                        References

Ackermann, E. (2012). Construction and transference of meaning through form. In Constructivism in education (pp. 341-354). Routledge.

International Science Teaching Foundation, (2024). The Cognitive Principles of Learning Underlying the 5E Model of Instruction. https://science-teaching.org/research/the-cognitive-principles-of-learning-underlying-the-5e-model-of-instruction

Papert, S. A. (1987). Constructionism: A new opportunity for elementary science education. NSF Award Number 8751190. Directorate for STEM Education87(8751190), 51190.

Papert, S., & Harel, I. (1991). Situating Constructionism. Constructionism36(2), 1-11. http://www.papert.org/articles/SituatingConstructionism.html.

Piaget, J. (1954). The Construction of Reality in the Child. Ballantine Books.

Polin, L. G. (2018). A constructivist perspective on games in education. In Constructivist education in an age of accountability (pp. 163-188). Cham: Springer International Publishing.

Tucker, C. (2020). Tips for designing an online learning experience using the 5E instructional model. https://catlintucker.com/2020/03/designing-an-online-lesson/

Tucker, C. (2021). Universally Designed Blended Learning. https://catlintucker.com/2021/05/universally-designed-blended-learning/

Wiggins, J. (2015). Constructivism, policy, and arts education. Arts Education Policy Review116(3), 115-117.

Zusy, S. (2025). The 5E Model: 5 steps to motivate student learning. Gale Publishing Blog. https://blog.gale.com/the-5e-model-5-steps-to-motivate-student-learning/

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Weekend Ed. Quote ~ August 15, 2025

“… thought is the action of language mechanisms” (Watson, 1919, p. 316)

ThoughtAsLangage_Teague

Image Rendered by LovartAI, Quote by J.B. Watson, (1919). Psychology: From the standpoint of a behaviorist.

 

 

 

 

References

Watson, J. B. (1919). Psychology: From the standpoint of a behaviorist. JB Lippincott.
Alson available on Google Books – Link

 

 


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Differentiated Instruction and Assessment with Loveart.ai

Learning is catalyzed when text is combined with visuals. Text is readily available for educators. Digitally rendered graphic organizers such as Infographics, Venn Diagrams, and Mindmaps take precious time away from instruction.

For the topic of Differentiation in Assessment, five visuals were generated by Loveart.ai.

Text was paraphrased from a blog post by Susan Watson about Differentiated Instruction and Assessment.

Which visual is the most conducive to learning? Do you notice other items to note? 

Right-click/New Window to see each visual in a larger rendering. 

DIAssessmentImage1Teague

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DIAssessment2_Teague

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DIAssessment3_Teague

3.

DIAssessment_Teague4
4.
DIAssessment_Teague_5

5.

 

 

References

Watson, S. (2025, April 15). Differentiation Instruction and assessment. ThoughtCo. https://www.thoughtco.com/differentiated-instruction-and-assessment-3111341

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Weekend Ed. Quote ~ August 8, 2025

Teacher-led station creates the time and space for educators to differentiate instruction, model strategies, guide practice, and provide real-time feedback for students with different needs, skills, and language proficiencies. ~Catlin Tucker, 2025

Teacher-Led Stations

image rendered by DeepAI.org

TeacherLedDigitalLearningStationsTeague

Image Rendered by Deepai.org

 

 

References

Tucker, C. (2025, July 7). Designing for independence: Supporting Multilingual Learners at the online and offline stations (Part 3). https://catlintucker.com/2025/07/multilingual-learners-station-rotation-3/

 


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